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Job: UX Designer at Quarry

Posted: October 21st, 2014 | Author: | Filed under: Jobs | No Comments »

Company: Quarry Integrated Communications

Location: St. Jacobs

Level: Intermediate

Duration: Full-time permanent (contract or freelance also considered)

Quarry, a leading buyer experience agency, has an immediate need for an experienced UX Designer. The successful applicant will work in a fantastic loft-style space, enjoy continual opportunities to learn and to share expertise, and collaborate with a bunch of amazing people.

Reporting to the Associate Director, User Experience, the UX Designer will work within a fast-paced, talented team, to bring the power of well-designed experiences to Fortune 500 clients who are leaders in their vertical.

As part of our Growth Curve offer, you will contribute to the practices of information and interaction design, working alongside Quarry’s creative arts, digital development and project management professionals, collaborating firsthand with clients to produce effective designs on time and on budget. Depending on project scope, you may act as the primary UX contributor or work collaboratively with other UX practitioners.

Fit

Here are some of the qualities that would make you a fit:

  • Curious
  • Empathetic
  • Strategic thinker
  • Pragmatic
  • User-focused
  • Open
  • Objective
  • Collaborative
  • Fun

Qualifications

  • Capable of championing the user throughout the user-centered design process
  • Knowledge of key tenets and methods of engaging interface design
  • Able to choose and scale activities based on project needs and constraints
  • Proficient at designing UI and information architectures and creating user flows and wireframes that address interactions, behaviors and page layout
  • Able to bring simplicity and usability to complicated data interactions and flows
  • Comfortable conducting contextual research for user and task analysis
  • Can gather and incorporate the needs, requirements and perspectives of product managers and end users into designs
  • Committed to generating consistent and compelling user experiences across all products and services you work on
  • Capable at constructing prototypes and writing design specifications
  • Able to design and facilitate interviews, usability tests, and other research activities
  • Bachelor’s degree with 2+ years of experience crafting quality digital experiences for web and mobile

Technical skills

  • BA in Visual Design, Computer Science or a related technical field
  • Experience with Illustrator, Photoshop, Fireworks, Visio, Axure and similar tools is required
  • The ability to create functional prototypes would be an asset
  • Experience with Responsive Web Design (RWD) principles and practices would be an asset
  • An understanding of current front-end web technologies like HTML5, CSS3, etc. would be an asset

About Quarry

Celebrating its 40th year in business, Quarry helps clients connect with their buyers and build their businesses by leveraging the power of customer insight. Quarry leverages deep, global experience in persona development, strategic segmentation, user experience design, digital strategy and solution development, demand generation strategies and tactics, marketing automation, creative services and content asset development, channel marketing and sales enablement tools to create buying experiences that fit with the way buyers want to engage.

Apply now

To inquire about joining this dynamic and growing team, please send your cover letter and resume to tbennett@quarry.com.


November 2014: Intellectual property for designers

Posted: October 9th, 2014 | Author: | Filed under: Events | Tags: , , , | No Comments »

What is your most valuable idea? Why is it valuable to you? How do you know it is actually yours?

Ideas are intangible, and, yet, can be highly valuable. Creativity and innovation have a significant impact on many aspects of our lives, from the global economy and international trade, to individual, personal expression. Governments create laws to protect intellectual property. Technology companies rely on new inventions for commercial success. Our personal identities may rely on originality and expression. We all live and thrive in a world of ideas, each in our own way.

But, to what extent to you actually own your ideas? How can this ownership be enforced? How does our intellectual property law system simultaneously account for inventions as assets for a corporation, the aesthetics of a unique design, or the individual expression of a person? Please join Kuyler Neable in exploring the concepts, principles, and laws that contribute to patent, trade-mark,copyright, and industrial design protection.

Kuyler is an intellectual property lawyer with the firm of Bereskin & Parr LLP. He spends his days helping his clients realize the value of their high-tech inventions by protecting their intellectual property with patents, and is also an Associate Professor at the Faculty of Engineering at Western University, where he lectures on copyright and trade marks.

Finally, from now on we’re using Meetup.com to manage our monthly sessions. Join us there now!

Please register at Meetup.com for this free event

Register

Thursday November 20, 2014
5:30 to 7:00 pm
Kitchener Studio Project
44 Gaukel Street
Kitchener, ON N2G 4P3


October 2014: Wireframing Like a Boss

Posted: October 3rd, 2014 | Author: | Filed under: Events | Tags: , , | No Comments »

Can’t draw? Haven’t picked up a pen since 1998? Not sure what the difference is between a wireframe and a prototype? Just looking to pick up some quick and easy tips for creating full, annotated wireframes for clients. Perfect, this session is just for you!

Caryn Humphreys, of software design and development shop Vehikl, will introduce you to the different types of wireframes (both internal and deliverable), the terminology related to wireframing, and current available software.

She’ll also lead a hands-on workshop that will teach you how to create effective wireframes. Choose from one of the provided web or mobile app ideas and we’ll run through the basics of how to draw your wireframes.

Whether you’re delivering to developers on your team, planning out your design sprint on your UX team, or showing a proof-of-concept to clients/shareholders, you’ll walk away knowing how to wireframe… like a boss. (Or like someone who makes wireframes, at least.)

Register

Thursday October 16, 2014
5:30 to 7:00 pm
Boltmade Inc.
2nd Floor, 187 King St S
Waterloo, ON