Posted: November 23rd, 2015 | Author: Robert Barlow-Busch | Filed under: Events | No Comments »
Throughout 2015, Matt Nish-Lapidus has been thinking deeply about what it means to be “beautiful” in today’s age of software. He has presented the results at events such as MidwestUX and CanUX — and now, he joins us in Waterloo to share his thoughts and lead a spirited discussion. Hope to see you there!
Thursday December 17, 2015
5:30 to 7:00 pm
Beauty doesn’t have to be just skin deep, and many of the best designs throughout history have shown that. The need to make beautiful things is as critical now as it was to designers and architects over the last hundred years, only our materials and outputs have changed dramatically. Beauty is more than a layer on top of the product, it’s not superficial and “nice to have”, it’s a critical part of the human experience.
Every era has a different sense of beauty, from the renaissance through pop-art. Each of these evolutions has accompanied changes in the world, technology, culture, and politics. As the work of designers changes, so does our need to understand beauty and how to make beautiful things to put into the world. Design’s traditional critical language doesn’t adequately account for the aesthetic properties of these new kinds of design outputs and practices. We will explore a frame for beauty that extends tradition and works to evolve how we think about, and do, design in the age of the network.
About Matt Nish-Lapidus
Matt holds a degree in new media art from Ryerson University and has a rich background as a practicing designer, musician, and artist. His work has included everything from the digital library catalog in use by the New York Public Library to enterprise software for hospitals, video games, and large-scale public installations. He spent the first few years of his career assisting international new media artists such as Stelarc, David Rokeby, and Haruki Nishijima, while developing his own art and design practice.
Matt is an independent designer and creative technologist in Toronto, Canada where he focuses on design practice development in for the 21st century, a deign instructor at Sheridan College and CIID, and is also the Vice President of the Interaction Design Association (IxDA), a global organization dedicated to the advancement of the interaction design practice.
Please register for this free event
Posted: November 4th, 2015 | Author: Mark Connolly | Filed under: Jobs | Tags: job | No Comments »
Location: Guelph, Ontario
Who we are?
Established in 1997, Innosphere has been providing superior software solutions for enterprise and small business in an industry that is constantly moving forward. As a member of our Agile Team, you will be part of a thriving, fast-paced, self-directed, collaborative environment where our goal is to achieve 100% client satisfaction. We are looking for talented, high-energy team members to help us create and innovate software solutions. Innosphere is committed to personal and professional development and growth within the organization.
Who we are looking for?
The desired UX Designer will work with product development teams by leading the design of beautiful and intuitive user experiences for software applications including online, mobile and installed. In this role you will provide wireframe mockups and storyboards of the user experience, take the lead role in the design review process, and work closely with users to incorporate feedback into your designs. In addition to the design of the user experience, you will be responsible for the creation and maintenance of a toolkit shared by multiple development teams to create a consistent user experience across multiple products.
What are the Core Responsibilities?
Responsible for the design of the user experience for products created by the Product Delivery team in the Software segment
- Participate in Product Delivery as a member of the cross-functional team and support ongoing work iterations month-to-month
- Create detailed storyboards, mockups, prototypes and communicate designs to product managers and the development team
- Produce and manage cross-browser compliant cascading stylesheets (CSS) for use by the development team
- Establish relationships with Product Managers to obtain client feedback and incorporate into designs
- Schedule meetings with stakeholders to learn both the needs of the business and clients as well as any constraints that may exist including technical ones from engineering
- Work closely with the QA team to ensure that your CSS files support the authorized browsers for the product you are working on
- You will help the team document the style guide as changes to the toolkit occur.
What skills and qualifications we are looking for?
- Degree in Human Computer Interaction, Interactive Media, Graphic Design (or related field) is a plus (not a requirement)
- 3+ years of experience in the design of web applications (SaaS)
- Experience working within an Agile software development team
- Experience designing for Mobile platforms including iPhone, iPad
- A well documented portfolio that showcases samples of design work
- Strong knowledge of web based technologies HTML5, Sass, Less, Modernizr, CSS3 and cross-browser compliance
- Experience with frameworks such as Boostrap or Foundation a plus
- Experience with jQuery is a must
- Experience TypeScript is a plus
- Knowledge of usability testing is an asset
- Excellent leadership, verbal and written communication skills